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[DOWNLOAD] BrokenBot 4.6.1 BETA - October 2016 CoC update

Discussion in 'News and Announcements' started by Broken, Oct 27, 2016.

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  1. Broken

    Broken Administrator Staff Member Premium User Beta Tester Founder Donator Enabler

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    BrokenBot 4.6.1 Public Beta + Hotfix - What is "BETA"? See: https://en.wikipedia.org/wiki/Software_release_life_cycle


    If you have issues zooming out - ZOOM OUT FULLY MANUALLY, center the screen as much as you can and RE-DETECT YOUR BUILDINGS to make sure BrokenBot knows their locations. CoC now remembers the last zoom level so this should solve it for now.

    Fixed:

    • Troop training times being wrong
    • Attacking too early or too late based on numbers of troops
    • Troop detection improved
    • Text reading improved
    • Less opening of overview needlessly
    • BlueStacks 1 failures
    Added features:

    • BlueStacks 2 support (this is still VERY BETA, unfortunately we have to remove the window from the emulator so there is no way to move the window...yet)
    • Train from QuickTrain tab.
    Quick training:
    • As we have done from the very start, BrokenBot promises to make you look as human as we can. 
    • When you train a new set of troops before an attack we will try to find a group of troops from the quicktrain tab to add to the queues.
    • It will pick the group of troops that comes closest to filling your camp back up -- only if all the troops in the set are in your strategy settings.
    • If more troops are still needed after adding a quicktrain set then it will go back to the training tabs to rebalance and add them. 
    • This gives you human-like behavior but still allows the awesome troop training flexibility that we provide.

    Still existing issues:

    • Training troops that need scrolling to get to them
    • Troop balancing has been improved but not yet what we consider perfect
    • Resolve upgrade issues (buildings and walls)
    • Support for boosting
    • Hero activation sometimes doesn't work


    4.6.0 Pubic beta:

    Known issues - in progress:

    • Troop training times may be off sometimes causing longer waits than necessary
    • Training troops that need scrolling to get to them - WITCH, LAVA HOUND, BOWLER - do not work!
    • Troop balancing after not deploying 100% - To solve - change strategy to one that deploys 100%
    • Resolve upgrade issues (buildings and walls)
    • Support for boosting
    • Hero activation sometimes doesn't work
    • Some text or amount reading might be slightly off still but will get better as we're able to train more

    As a result of the October 2016 CoC update we had to:

    • Rip out "old" training code (23k lines!)
    • Invent zooming out and centering logic
    • Rewrite troop requesting logic
    • Rewrite detection of overview panels and locations
    • Teach BrokenBot what each troop looks like
    • Recapture all text reading
    • Fix redline detection
    • Redo all training logic
    • Rewrite training functionality
    • Resolve issues with building detection in town -- You will be asked to redetect all buildings on first run to account for this change.
    • Memory Leaks and Optimization
    • Added "Premium" tab support to prepare for future releases

    Support the BrokenBot Project- Upgrade to Premium

    [attachment=1765]

    Upcoming update sneak peek:
    [​IMG]
     

    Attached Files:

  2. topibiru

    topibiru Member Beta Tester

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    Devs, capture method problem on this version.. 4.6.0 running well

    stuck on this last logs..
    Code:
    2016-10-28T05:38:05.7046508+07:00: Thread:8:17027280 [INFO] Settings: Retrieving new bot data from site.
    2016-10-28T05:38:08.6090196+07:00: Thread:8:15909604 [DEBUG] BrokenBot: Saving settings for: MEmu
    2016-10-28T05:38:08.6810287+07:00: Thread:8:23203080 [INFO] Settings: Settings successfully retrieved from BrokenBot.org
    2016-10-28T05:38:14.6332846+07:00: Thread:5:22465192 [INFO] BrokenBot: Determining working capture methods...
    2016-10-28T05:38:15.1393488+07:00: Thread:5:22489740 [DEBUG] BrokenBot: Window of interest: 0,0,868,770 Process: 2268
    2016-10-28T05:38:15.1393488+07:00: Thread:5:22489740 [DEBUG] BrokenBot: Not checking: Program Manager 10156 {X=0,Y=0,Width=1920,Height=1080}
    2016-10-28T05:38:15.1393488+07:00: Thread:5:22489740 [DEBUG] BrokenBot: Not checking: MEmu 2.8.6 - MEmu 1402CE {X=0,Y=0,Width=868,Height=770}
    2016-10-28T05:38:15.1393488+07:00: Thread:5:22489740 [DEBUG] BrokenBot: Checking if we should exclude next window. Process: 2804==2268 :False
    2016-10-28T05:38:15.1393488+07:00: Thread:5:22497876 [DEBUG] BrokenBot: No intersection with logs 1C041C {X=934,Y=25,Width=898,Height=675}
    2016-10-28T05:38:15.1393488+07:00: Thread:5:22497876 [DEBUG] BrokenBot: Checking if we should exclude next window. Process: 3488==2268 :False
    2016-10-28T05:38:15.1398489+07:00: Thread:5:22506000 [DEBUG] BrokenBot: No intersection with BrokenBot.org - More features, FREE! - v4.6.1 - MEmu 2A036C {X=887,Y=0,Width=1035,Height=732}
    2016-10-28T05:38:15.1398489+07:00: Thread:5:22506000 [DEBUG] BrokenBot: Checking if we should exclude next window. Process: 2804==2268 :False
    2016-10-28T05:38:15.1398489+07:00: Thread:5:22506000 [DEBUG] BrokenBot: No intersection with  100C2 {X=0,Y=1040,Width=1920,Height=40}
    2016-10-28T05:38:15.1398489+07:00: Thread:5:22506000 [DEBUG] BrokenBot: Checking if we should exclude next window. Process: 2804==2268 :False
    2016-10-28T05:38:15.1398489+07:00: Thread:5:22514140 [DEBUG] BrokenBot: No intersection with Start 100C8 {X=0,Y=1040,Width=54,Height=40}
    2016-10-28T05:38:16.8075607+07:00: Thread:5:14256916 [DEBUG] BrokenBot: Failed to find builder eye.
    2016-10-28T05:38:17.0725943+07:00: Thread:5:16906032 [VERBOSE] BrokenBot: Searching for main screen...
    2016-10-28T05:38:24.0514805+07:00: Thread:5:14344728 [DEBUG] BrokenBot: Obstacle checking function called, but no obstacles were ever found.
    2016-10-28T05:38:24.0524807+07:00: Thread:5:14347748 [INFO] BlueStacks: Restarting Clash of Clans
    2016-10-28T05:38:30.6698210+07:00: Thread:5:13989244 [INFO] BrokenBot: Loading Clash of Clans.
    2016-10-28T05:38:31.4859246+07:00: Thread:5:14846752 [INFO] BrokenBot: Determining working capture methods...
    2016-10-28T05:38:31.9859881+07:00: Thread:5:15665880 [DEBUG] BrokenBot: Window of interest: 0,0,868,770 Process: 2268
    2016-10-28T
     
  3. Broken

    Broken Administrator Staff Member Premium User Beta Tester Founder Donator Enabler

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    Will see if I can find anything to resolve this.  No changes were made to how the bot captures images so I would recommend restarting/rebooting to see if that clears it up.
     
  4. ashron64

    ashron64 New Member Premium User Beta Tester

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    Hey guys. Great work getting a hot fix out. Testing now to see how it goes. I did notice that building detection isn't working properly for me. It had the labels on the far left side of the screen. No big deal, just moved them to the correct location. Just thought you'd want to be aware. You guys are great!
     
  5. HarryDragon

    HarryDragon New Member Beta Tester

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    Gday Devs.... Here are my findings so far:

    1. Delete all setting send me into crash.
    2. auto detect building location doesnt work.
    3. working capture method doesnt work

    Thanks
     
  6. felipin

    felipin New Member Beta Tester

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    1. First time crash, but again delete and not crash
    2. Me too, but can move editing location and its ok
    3. For me work

    I try with bman gibarch without castle and for moment ist ok, 4 attacks ok. I use log out more 10 min.
    im th9
    good job devs
     
  7. vogel

    vogel New Member

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    Earthquake is causing a training failure. "We can't make spell SpEarthquake"

    Then spams with "Error reading number of troops in overview"
    [hr]
    With Barch, even with target selection set to 100kgold 100k elixir and max TH 11, it never wants to attack a base. Just keeps searching forever, despite there being bases that it could attack.
     
  8. Zaffor

    Zaffor New Member Premium User Beta Tester Founder Donator Enabler

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    Trains Baby Drags instead of Miners
     
  9. crest2020

    crest2020 Member Premium User Beta Tester

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    really annoying, anytime that a new hero becomes available it restarts the game and then goes into training and then removes all troops already training, and then makes new ones and then begins to search again. I tried to counter this by removing my heros from the building list but without my heros, it would search 5-6 times and then say it is going back to base to retrieve new troops/spells/heros, restart the game, remove everything already training, retrain them, search again, search a couple, rinse and repeat.

    This is a bug that was present even before the latest update. In the way the bot should work, it should only return to home to retrieve new hero's if it is chaeckmarked in the advanced search settings.
     
  10. ashron64

    ashron64 New Member Premium User Beta Tester

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    I haven't been sitting here watching it much, but the bot has been running my GiBarch for nearly 6 hours now with no issues. 10 attacks so far. I have one barracks upgrading so that's about right for troop training times. Averaging around 400k gold and elixir an hour. So far so good for me. Not using spells so I can't comment on that. Great work so far guys!
     
  11. maxcom

    maxcom Administrator Staff Member Premium User Beta Tester Founder Donator Enabler

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    Can you supply screenshots of the bases it should have attacked but didn't please?
     
  12. MrJackSparrow2

    MrJackSparrow2 Member Premium User Beta Tester

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    Thanks for the update, guys! Training has become a lot better. I'm having issues on one of my accounts though. As soon as it starts to search for a base it returns with "[INFO] Search: Need to return home to get new troops/spells/heroes." I thought maybe this has something to do with my queen upgrading so I removed her from the building location but the issue persists. I cleared all settings and tried again to no avail. I'm using a simple BArch, no spells, no wait for king/queen, and no "return home if..." checks set.


    Edit: I've removed both my king and queen from the building locations and it works properly.
     
  13. Rubydragon

    Rubydragon Member

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    Need try to remoove heroes too. Also get training loop
     
  14. AxEgo

    AxEgo Member Beta Tester

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    BrokenBot removes trained troops
    When BB starts up or returns to fetch hero, it removes all the troops in the training queue, which means it has to train them all from scratch. BB 4.6.0 did not do this.
    [hr]
    Village Detection Error

    BrokenBot does not automatically find any buildings in my village. It finds all the buildings under the chat tab on the left:
    Bluestacks 1.10:
    [​IMG]
    Memu 2.8.6:
    [​IMG]
    In building editor mode, if I click "Clear All" then add the buildings one by one, BrokenBot detects them fine.

    OS: Win 10 Pro 64bit
    Resolution: 1600x1200
    [hr]
    BrokenBot keeps returning to village to fetch hero

    BrokenBot trains troops then goes to attack, searches one base and then returns for a hero. This appears to be related to having a hero upgrading.
    This issue happened in 4.6.0 too, however in 4.6.1 it now removes all troops in the training queue and then adds them again.
    * The strategy I am using does not need a hero in the search ( AxEgo [TH10] B.Arch Dead Base Collector Attack v1.01 )
    * I have not ticked the "A hero becomes available" box in "Advanced -> Search"

    I found a workaround for this problem:
    Go to building editor, remove all buildings and add them back manually, but don't add Queen (which is upgrading). Brokenbot is searching properly again.
     
  15. Rubydragon

    Rubydragon Member

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  16. medphy1

    medphy1 New Member

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    Go to building editor, remove all buildings and add them back manually, but don't add Queen (which is upgrading).
    And restart BB.
    It works properly.
     
  17. MrJackSparrow2

    MrJackSparrow2 Member Premium User Beta Tester

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    This is the fifth post in a row that has confirmed this as a fix, let's move on to other helpful suggestions and bug reports to save time and be more concise. 

    Bluestacks 2 crashes when loading CoC from the launcher home screen. Menu 2.9 works beautifully though (using lollipop, I haven't tried 4.4).
     
  18. RoughGuy

    RoughGuy Member Beta Tester

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    The BB reset itself while training troops. Got a fatal error and it reset all the stats.
    [​IMG]
    [​IMG]

    [hr]
    ok. i dont mind about the stats reset, but as long i get the loots, its fine. for a while already got 1m gold and elixir in 2 hour runs.
    [hr]
    Ok. Been watching it for awhile. The bot is trying to add more troop after clicking the quick train button making the bot go crazy. 
     
  19. kingb2016

    kingb2016 New Member Beta Tester

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    Anyone else notice that if you "Stop Bot" for a period of time the app starts eating up resources like crazy? I've done it 3 times now as a test. Some times it takes a while to happen, but it does happen. It will max out your CPU to 100% until you close it or start bot. Once you start the bot, or close the app, all goes back to normal.
     
  20. aslox

    aslox New Member

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    http://prnt.sc/d00u57 showing this and training troops, then delete them. not attacking, just nothing
     
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